For this
week, we are reading about the CRAP principles and how they relate to the final project. CRAP is a major component of graphic design, and stands for Contrast, Repetition, Alignment, and Proximity. They are the ground rules that should be followed while designing something visual, and help to increase the quality of the finished work. Below is a link to a comedy short that demonstrates why not following these guidelines would be a bad move.
This
comedy short draws some of its humor from the lack of CRAP design principles in
the protagonists PowerPoint presentation. The largest offense is the
inconsistent font size and the apparent randomness of the word placement. Of
course, there are other obvious aspects that could be improved upon, such as
the general blandness of the color and font choices as well. However, there are
some redeeming qualities of the presentation.
Another subject that is covered this week is the proper method of doing research. We are tasked with watching various infographics and videos that explain the basic concepts of academic research. One of the videos discusses what plagiarism is, and how to
avoid it. Avoiding plagiarism is one of the main concerns while doing research for the
final project, and careful steps must be taken to avoid doing it, intentionally
or otherwise.
One famous case of plagiarism has to do with the band Led Zeppelin, and how they allegedly copied the work of other musicians. Some say that the band outright stole the music from past performers, while others claim they adapted the music into a different, more modern style. Above is a video comparing the work of Led Zeppelin to those they allegedly stole from.
Prompt 2: This week we ask you to post
other cases of plagiarism, famous or otherwise, and discuss whether it was intentional or simply a mistake. If it was a mistake, what could they have done differently to avoid plagiarizing?
Prompt 3: The quote by Herbert Simon listed on the homepage of UML’s Know How website states:“…the wealth of information means a dearth of something else; a scarcity of whatever it is that information consumes. What information consumes is rather obvious; it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.” -Herbert Simon. What exactly does this mean to you? Do you agree or disagree? What are some examples that directly support his argument within the website? Are there other relative examples you can come up with on your own? Share and discuss your arguments and ideas.
Prompt 3: The quote by Herbert Simon listed on the homepage of UML’s Know How website states:“…the wealth of information means a dearth of something else; a scarcity of whatever it is that information consumes. What information consumes is rather obvious; it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.” -Herbert Simon. What exactly does this mean to you? Do you agree or disagree? What are some examples that directly support his argument within the website? Are there other relative examples you can come up with on your own? Share and discuss your arguments and ideas.
Here is a link to the Cracked video in case the above link is broken : http://www.cracked.com/video_18699_the-most-terrifying-powerpoint-presentation-ever.html






